Disney
Villain Rater – Honest John / Stromboli / The Coachman
Hello
again, readers! Earlier this year, I posted the beginning of my
project profiling Disney Villains, starting with Snow White's
Evil Queen. I ended the article with my intention to continue such
profiling with the villains of Pinocchio (1940), and this
article will go to fulfill that promise. So here we are again, good
readers: let's make another great use of the Disney Villain Rater!
Like
last time, I'll be rating these characteristics and details on a
scale of one to ten:
DESIGN
– How the character looks and moves, body language, clothing, etc.
PERSONALITY
– How the character thinks, acts, speaks, etc.
GOALS
– What that character wants to have or do, and the intentions
behind their goals.
AMBITION
– How much the character wants, how far/low he/she is willing to
go.
ABILITIES
– What the character can do (magic, intellect, special skills,
etc.).
HENCHMEN
– Who works for him/her, their effectiveness and character
significance.
DEFEAT
– How the villain's quest ends (death, prison, reformation, etc.).
VOICE
– The voice actor's vocal performance and celeb status.
Also,
I will still be awarding three extra points to any villain who
returned for a sequel.
As
I said in the last Villain Rater article, I will be continuing with
Walt Disney Pictures' second full-length feature, an iconic movie
that has achieved legendary status alongside Snow White and the
Seven Dwarfs—1940's Pinocchio. Also, as I said last
time, there are three noteworthy antagonists in this film, so this
article will, for the last time, restrict itself to one movie only.
We'll assess each villain one at a time, in the order they appear in
the film, starting with the crafty fox conman, Honest John.
JOHN
WORTHINGTON “HONEST JOHN” FOULFELLOW (Pinocchio)
DESIGN
–
Nothing
particularly noteworthy here—aside from the fact that Honest John
is an anthropomorphic fox and no one seems to notice. I can see that
as being a sort of symbolism representing John's deceptiveness and
duplicity not being picked up by the naïve titular character, but
I'm sorry to say that a talking canid in rags does not a good villain
make.
DESIGN:
5
PERSONALITY
–
A
young boy who'd just been given life would never suspect a guy with
such charisma and enthusiasm would ever be a villain. That being
said, it wouldn't be too hard to manipulate a child made of pine.
But seeing as how John's dishonesty and cunning was able to stray
Pinocchio away from his conscience—twice—it counts for something.
Not much, but something . . .
PERSONALITY:
6
GOALS
–
Early
on, we don't really see what Honest John wants. He's just a guy out
and about, causing random mischief, and happens to see an easy mark
in the form of a little wooden boy. In fact, with his plan to
represent Pinocchio to the puppet master Stromboli (more on him
later), he seems to just make up goals on the spot. So, what he
wants isn't exactly worth noting—until the Coachman comes along
(again, more later). Turns out he works for the Coachman, and is
hired to gather more young marks for the dreaded “Pleasure
Island”—a prospect so scary, it makes John show a brief hint of
conscience himself. In the end, though, he does it for the money in
both cases. Boring . . .
GOALS:
4
AMBITION
–
Maybe
it amounts to Honest John not being a well-developed villain, but we
don't really get to see how ambitious he is. In fact, one could say
that he's not ambitious enough, judging from his reaction to the
Pleasure Island scheme. Nothing here worth noting, sadly.
AMBITION:
3
ABILITIES
–
As
previously stated, John is a manipulator. His charisma and
fast-talking wiles let him make an easy victim out of Pinocchio. But
I also already mentioned that it wouldn't be too difficult to con a
child who's been alive for a minimum of seven hours. And judging
from the way he's dressed, we must assume that most of his schemes
end in such a way to make sure he remains looking like a hobo. As
far as his ability as a con artist is concerned, I'm not impressed.
ABILITIES:
3
HENCHMEN
–
A
mute doofus of a cat that is even more inept than his boss, as well
as clumsy, illiterate, and does more harm to John than to Pinocchio .
. . . gosh, it was so hard for Disney villains to find good help in
those days.
HENCHMEN:
2
DEFEAT
–
Similarly
to the other two main villains, Honest John's defeat is not only not
seen, but is not even implied. We don't know what happens to John or
his cohorts near the end of the second act, so there's no way of
knowing whether he suffered a traditional defeat. Was he caught?
Arrested? Did he escape? Does he go on scamming young boys? Does
he turn over a new leaf? Nothing is explained about his whereabouts
or state of being. It is for that reason only that I give Honest
John's defeat a low score—one that would be higher if we knew
anything for sure.
DEFEAT:
2
VOICE
–
One
of the few compliments I give to Honest John's character his is
energy and enthusiasm. This comes mostly from the voice of veteran
actor Walter Catlett. A character actor known for his portrayal of
overly authoritative characters, Catlett started in vaudeville and
opera before making his silent film debut in the 1920s. After
talking films became the norm, Catlett's career truly took off,
eventually landing him the role of “J. Worthington Foulfellow” in
1940's Pinocchio. Like many voice actors of the time, Catlett
was uncredited for his role, and since Catlett died in 1960, very few
know much about his career nowadays. But one thing is certain—the
one endearing trait attributed to Honest John is due to the fine work
of a fine acting legend.
VOICE:
8
Now,
because Pinocchio went without a sequel, the final score will
be tallied immediately. As before, the combined score and the
average will be calculated, and the results are as follows:
COMBINED
SCORE: 33
FINAL
SCORE: 4.125
Sadly,
Honest John is an honest flop compared to Snow White's wicked
stepmother. But this is just the first of three, readers, and the
second of Pinocchio's numerous antagonists may prove to outdo the fox
and the cat at their own game.
STROMBOLI
(Pinocchio)
DESIGN
–
Stromboli
is a character that is very well-designed—his character (more on
that later) possesses elements that make him both benign and
intimidating, and his appearance fits the bill for both, presenting
one without giving away the other. A versatile design for a
deceptively moody character.
DESIGN:
7
PERSONALITY
–
This
is where Stromboli shines as a villain—he begins his limited screen
time by presenting himself merely as a passionate puppeteer with
talent and a quick temper. His moments of distress are particularly
humorous when he starts screaming and cussing in Italian. But these
moments do not last, and he returns to his gleeful, nurturing facade
while he openly discusses his plans for Pinocchio's career—until
the boy learns what his ultimate fate will be. This is Stromboli's
true nature revealed; once Pinocchio stops making money for the
puppet master, he is doomed to being vivisected and used as firewood.
Stromboli's intentions and attitude take a turn for the villainous,
with his overt behavior being his only indicator at the last minute—a
sign that the design for the character and his personality go
hand-in-hand and deserve acclaim.
PERSONALITY:
8
GOALS
–
Stromboli's
goals are fairly standard—have Pinocchio make him lots of money
before the novelty ends. While his goals may be plain and simple, he
also wishes to achieve worldwide fame, a step-up from Honest John's
vague intentions. While not particularly unique, The scale of his
desires makes Stromboli stand out far more, and thus deserves a
higher score.
GOALS:
5
AMBITION
–
As
stated, the scale of Stromboli's goals is worthy of classifying his
ambitions on a far higher plane than Honest John. Just his drive for
fame at the cost of exploiting an innocent young “boy” put him
beyond his predecessor and into a different class of villain.
AMBITION:
6
ABILITIES
–
We
don't see too much in the way of ability for Stromboli, and what we
do see isn't particularly helpful toward his wickedness. Aside from
being a skilled puppeteer, a marketing genius and a talented chef,
there's nothing very sinister about what he is capable of.
Well,
he does appear to be good with sharp objects. That's a bit . . . .
scary . . .
ABILITIES:
6
HENCHMEN
–
Unless
Honest John and Gideon the Cat count, Stromboli has no henchmen. In
the case of the fox and the cat, my last evaluation should be a good
indication of where he stands in this case.
HENCHMEN:
4
DEFEAT
–
Stromboli's
defeat is only implied at the end of the first act. Pinocchio
escapes without Stromboli knowing—end of discussion. Much like
with Honest John, Stromboli's defeat gets a low score for no other
reason except that he did not get one.
DEFEAT:
2
VOICE
–
The
voices of both Stromboli and the Coachman (more on him in a bit) were
provided by prolific comedy actor Charles Judels. A Dutch-American
who also started in vaudeville, Judels began a Broadway career with
'The Ziegfeld Follies of
1912' and went on to extensive camera and voice work throughout the
1930s and 40s (even appearing in a Laurel and Hardy film at one
point). Judels is another actor whom time has displaced, in memory
and in reverence; he died in 1969 after a twenty-year retirement.
But the one thing that stands out most, both for Judels and his two
voice roles in Pinocchio, is his excellent use of dialects. Passing
off an impressive Italian accent, alongside a stellar performance in
general, make Judels' voice work in this film even greater than
Walter Catlett's.
VOICE:
9
Once
again, with no sequel to speak of, we move on to the combined score
and the average score:
COMBINED
SCORE: 47
FINAL
SCORE: 5.875
Stromboli's
character is certainly a step-up from Honest John, but still not the
same caliber as the Queen from Snow White. But there is one
villain remaining in Pinocchio's rogue's gallery, so it's up to him
to leave us with a good impression of the movie.
Or
a frightening one, as the case may be . . .
THE
COACHMAN (Pinocchio)
DESIGN
–
At
first glance, the Coachman seems like a normal guy—just someone who
seems to be well off, and makes a living driving a horse and
carriage. He dresses as though he's well off, but not too entirely
wealthy, and the look on his face seems like he's a schemer, but
nothing too serious. For all we know, he might be just a petty con
artist who just happens to be luckier than Honest John.
Then
he reveals his plans to his friends, and reveals what Pleasure Island
can really do. That brief moment of change in his character is
reflected frighteningly in his face, and it is worthy of the
nightmares it has given children since 1940.
DESIGN:
7
PERSONALITY
–
Again,
the Coachman's true motives aren't really given away by his
personality, at least not at first. His smugness and overconfidence
is typical of any villain, and the secrecy in which he carries out
his plans isn't really noteworthy, either. And again, that one
moment in which he explains the side-effects of a vacation to
Pleasure Island—with an almost sadistic glee—changes the game up
entirely. That one moment proves that he's not just in it for the
money. The Coachman is in it for the pleasure of passing the most
disturbing judgment on ne'er-do-well boys.
PERSONALITY:
8
GOALS
–
Another
fairly ho-hum goal—the Coachman just wants money. However, like
Stromboli, his goals have an adjunct that makes him a step beyond his
predecessor. But unlike Stromboli, who wants to achieve worldwide
fame, the Coachman's goals are purely internal—feeling pleasure at
the pain of others. Apparently, turning young troublemakers into
burros and selling them to salt mines brings on a perverse sense of
pleasure that money can't top.
GOALS:
6
AMBITION
–
Because
we see less of the Coachman than we see of Honest John or Stromboli,
his ambition will be hard to judge. But given his level of
(over)confidence and his borderline psychopathic desire, we can
assume he's willing to go the distance to get what he wants. He's
not on the same scale as Stromboli, but seeing as how he's basically
in the “human” trafficking game, he'll go a lot farther and take
a lot more risks to do what he does best.
AMBITION:
7
ABILITIES
–
Apart
from being a skilled manipulator (capable of swaying a manipulator
like Honest John), the Coachman's villainous abilities aren't brought
to light in the film. However, being a smooth talker and an
intimidating motivator makes him on par with Stromboli in my opinion,
his quality even with the latter's quantity.
ABILITIES:
6
HENCHMEN
–
Unless
Honest John and Gideon count, the Coachman has no minions. In which
case, same score as for Stromboli—not much.
HENCHMEN:
4
DEFEAT
–
Just
like John and Stromboli, the Coachman's defeat is not seen. In fact,
of all the villains in the film, the Coachman is actually the closest
to achieving his goal; in one scene, he is seen separating
fully-transformed donkey-children, sending the ones no longer capable
of speech to the salt mines and keeping the talkers in a pen until
they are fully “processed”. So, the Coachman at least partially
succeeded in his goal, which means scoring here will go a little
differently than usual.
Because
the villains of Disney typically meet their end in some form or
another, this part of the scoring calculates how grand, gruesome, or
totally out-of-the-ordinary the defeat was. For example, going to
prison would score lower than a death, and a vague, comic-book style
fall off of a cliff would score lower than being vaporized, hanged by
a vine, or sucked into a black magic cauldron. However, in the rare
occasion that a villain gets away with his or her scheme, the defeat
section with be scored much higher than normal. This case, however,
is similar to the previous two in that the Coachman's victory is
implied only. Aside from that, he far exceeds Honest John and
Stromboli combined: at least in part, he wins.
DEFEAT:
8
VOICE
–
As
stated before, Charles Judels voiced the Coachman, with impressive
flare and fear in his performance. His gift with accents helps here
again in the form of a convincing English cockney, and his easy
change from calm to chaotic is seen easily here as well. Another
high score for a great talent before our time.
VOICE:
9
COMBINED
SCORE: 55
FINAL
SCORE: 6.875
In
the final assessment of this article, the Coachman outclasses his two
counterparts in the very limited time he his given in the movie. We
may not know too much about him, but he did leave an impression on us
all as children (and even as adults). It's no shock that his
character received a score that is dead-even with that of Snow
White's witch (see the previous Villain Rater article).
All
in all, Pinocchio's rogue's gallery improves over the course of the
movie—as any great villain should. Honest John and Gideon aren't
really anything exceptional, aside from being able to convince a
wooden child to pursue stardom and a vacation, and sound damn
exciting doing it. Stromboli is a step up from the fox and the cat,
in motives, ability and overall character. Finally, the Coachman,
for the few scenes he has, is probably the best villain in the movie,
as his desires don't lie in the material, and his wickedness shows
itself in a different, far more chilling way.
And
for all those reading up until this point, it's probably obvious by
now that the movie's final antagonist, the gargantuan whale, Monstro,
will not be calculated here. The Disney Villain Rater is reserved
only for those who deliberately commit villainous acts for their own
benefit, or for some greater purpose they are somehow convinced of.
Monstro is simply a mindless animal whom Pinocchio and Geppetto just
happened to run afoul of. True, he was a fearful presence on screen,
the climax of the film is centered around him, and Pinocchio's last
acts of courage are made in the face of his terror, but Monstro has
no motives to speak of. He has no personality, no ambitions, no
known skills, and like all of the villains, his defeat is implied
only (albeit much more so than the others). So, unfortunately for
the film's only non-sentient antagonist, Monstro has no place here.
Apologies for all those who hoped for him.
Thanks
for joining me on another character profile. The next few films in
Disney continuity don't feature too many worthwhile villains, so I'll
have to skip ahead to 1949's The Adventures of Ichabod and Mr.
Toad. That is a profile I sincerely look forward to writing . .
. .
Thank
you again for your time, and for your eyes.